Jump to content

Zero4 Champ

From Wikipedia, the free encyclopedia
(Redirected from Zero-Yon)
Zero4 Champ
Developer(s)Media Rings
Publisher(s)Media Rings
Director(s)Yutaka Kaminaga
Platform(s)PC Engine
Release
Genre(s)Racing video game
Mode(s)Single-player, multiplayer

Zero4 Champ (ゼロヨンチャンプ, Zeroyon Chanpu) is a series of racing games created by Yutaka Kaminaga at Media Rings, which started in 1991 with the PC Engine title Zero4 Champ.

The series would transfer to the Kaminaga-founded WorkJam with the PlayStation 2 title Zero4 Champ Series: Drift Champ, co-developed by Tamsoft and published by Hudson Soft, along with the mobile phone Go! Zero4 Champ developed by Profire, both of which were released in late 2002.

Conception

[edit]

In Japan, street racing sometimes occurs on long straights in industrial areas, which are used for drag races. These races are known as "zero-yon" (ゼロヨン) or "04", short for "0-400 meters", ヨン being Japanese for the number four.

Japanese drag racing is noted for its flair, featuring various sport-grade Japanese cars such as the Toyota MR2-GT (SW20), Mazda RX-7 Type RS (FD3S), Mitsubishi Lancer Evolution VI (CP9A), Subaru Impreza WRX STi (GDB), the Nissan Skyline GT-R V-Spec (BNR34), and Honda NSX Type-S Zero (NA2), all import scene classics.

Summary

[edit]

The series is something of a predecessor to works like Initial D and Wangan Midnight, with its touge racing, aero parts tuning, and anime-style "Story Mode". It has also RPG and simulation gameplay which was succeeded by the Shutokou Battle titles Kattobi Tune and Racing Battle C1 Grand Prix.

History

[edit]

Zero4 Extreme

[edit]

In June 2005, a fan-made flash game Zero4 Extreme (ゼロヨンエクストリーム) was released by Kuruma,[1] though it is currently a dead link.

Notes

[edit]

See also

[edit]
[edit]