Jump to content

GreenSpace

From Wikipedia, the free encyclopedia
GreenSpace
Developer(s)RocketOwl
Platform(s)Adobe Flash, iOS
ReleaseFacebook: 1 Aug 2011[1]
iOS: 4 Sept 2012[2]
Genre(s)Simulation
Mode(s)Single-player with multiplayer interaction

GreenSpace is a social network game created to promote environmentalism. The game was developed by RocketOwl, Inc. and launched on December 1, 2011. The game is free with in-app purchases.

Development

[edit]

GreenSpace cost US$800,000 to develop over the course of 2010 and 2011.[3] The game began its open beta in August 2011 and soft-launched on December 1, 2011.

On August 2, 2012, GreenSpace received a major update.[4]

In September 2012, GreenSpace was released for iPad.[2]

Partnerships

[edit]

In August 2012, RocketOwl and reforestation organization WeForest.org announced the Play2Plant partnership. As players reach in-game milestones in GreenSpace, trees will be planted by WeForest to reflect their progress.[5]

In November 2012, as part of its partnership with weforest.org, RocketOwl announced that it would plant a tree for every new GreenSpace player until the end of 2012. This resulted in more than 10,000 trees planted.[6][7]

Reception

[edit]

In November 2012, GreenSpace hit a high of 80,000 monthly active users.[8]

Canadian Videogame Awards 2012 - Finalist for Best Social/Casual Game.[9]

Legacy

[edit]

A sequel called BlueSpace is in development and is expected[by whom?] to launch on all devices.[10]

References

[edit]
  1. ^ "All In A Day". CBC Radio. Retrieved 6 September 2012.
  2. ^ a b "GreenSpace". Apps on Tapp. Archived from the original on 14 October 2012. Retrieved 18 December 2012.
  3. ^ "Green And Fun". Ottawa Citizen. Retrieved 18 December 2012.
  4. ^ "RocketOwl Inc. Releases Eco-Conscious Social Game GreenSpace". Yahoo News. Retrieved 18 December 2012.
  5. ^ Thomas, Knowlton. "This Canadian Startup is Determined to Change the World Through Social Gaming". TechVibes. Archived from the original on 2012-11-16. Retrieved 18 December 2012.
  6. ^ "Canadian Game Developer Aims to Save the World One Tree at a Time". TechVibes. Archived from the original on 2013-01-19. Retrieved 18 December 2012.
  7. ^ Carmichael, Stephanie (29 August 2012). "RocketOwl is improving the world, one player and one tree at a time". VentureBeat. Retrieved 18 December 2012.
  8. ^ "GreenSpace". Archived from the original on 17 January 2013. Retrieved 13 December 2012.
  9. ^ "2012 Nominees". Canadian Videogame Awards. Archived from the original on 23 April 2013. Retrieved 18 December 2012.
  10. ^ Firestone, Bruce. "RocketOwl wises up to products game". Ottawa Business Journal. Archived from the original on 2012-10-05. Retrieved 18 December 2012.
[edit]