Pi-balled
Appearance
This article relies largely or entirely on a single source. (June 2021) |
Pi-balled | |
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Publisher(s) | Automata UK |
Programmer(s) | Jason Austin[1] |
Artist(s) | Colin Tuck[1] |
Platform(s) | ZX Spectrum |
Release | 1984 |
Pi-balled is a video game written by Jason Austin for the ZX Spectrum and published by Automata UK in 1984. Pi-balled is a Q*bert clone.
Gameplay
[edit]Pi-balled is a game in which the player avoids descending enemies while jumping between blocks on a pyramid and changing the colors on the cubes.[2]
Reception
[edit]Noel Williams reviewed Pi-balled for Imagine magazine, and stated that "If you want another fast action, eyestraining, fingerbreaking activity, you'll enjoy this, but if it is your mind or imagination that needs the exercise, forget it."[2]
Reviews
[edit]- Crash! - Apr, 1984
- Sinclair User - May, 1984
References
[edit]External links
[edit]- Pi-balled at MobyGames
- Text of additional reviews at Spectrum Computing