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Wiki Education Foundation-supported course assignment

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Wiki Education Foundation-supported course assignment

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This article was the subject of a Wiki Education Foundation-supported course assignment, between 14 January 2020 and 28 April 2020. Further details are available on the course page. Student editor(s): Angiexrm. Peer reviewers: Briannajade111.

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Wiki Education Foundation-supported course assignment

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This article was the subject of a Wiki Education Foundation-supported course assignment, between 25 August 2020 and 10 December 2020. Further details are available on the course page. Peer reviewers: User319697.

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Wiki Education Foundation-supported course assignment

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This article was the subject of a Wiki Education Foundation-supported course assignment, between 2 September 2020 and 11 December 2020. Further details are available on the course page. Student editor(s): Amandaclark1.

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Wiki Education Foundation-supported course assignment

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This article was the subject of a Wiki Education Foundation-supported course assignment, between 2 September 2021 and 9 December 2021. Further details are available on the course page. Student editor(s): Sofhiac12. Peer reviewers: HLMarcus.

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Article Draft- Video Games

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FOMO is present in video games; specifically in video games that offer in-game purchases to players. (1)  In some video games, there are battle passes where players are able to access additional content and items within the game. (2) The battle passes offer cosmetics, skins, being able to skip a few levels, and other perks. (4) They’re also only available to purchase for a limited amount of time, which puts pressure on players to buy the battle passes as soon as possible before the offer expires. (3) This encourages players to purchase battle passes because they want to be able to acquire special items as well as have the same experiences in the game that their friends are having. (2) 

Sources

1. F. C., Irorita. (2021, September 27). It's okay to miss out in video games. Retrieved October 14, 2021, from Cite error: There are <ref> tags on this page without content in them (see the help page).https://clutchpoints.com/its-ok-to-be-late-demystifying-fomo-in-gaming-play-at-your-own-pace/

2. Bycer, J. (2021, August 30). The FOMO Folly: How Video Games Abuse the Fear of Missing Out. Retrieved October 14, 2021, from Cite error: There are <ref> tags on this page without content in them (see the help page).https://superjumpmagazine.com/the-fomo-folly-how-video-games-abuse-the-fear-of-missing-out-6adddaeb91b

3. Winter, J. (2021, July 28). How I'm Losing The Battle Against The FOMO Blues. Retrieved October 14, 2021, from Cite error: There are <ref> tags on this page without content in them (see the help page).https://www.mmobomb.com/im-losing-battle-fomo-blues

4. Madigan, J. (2019, July 06). The Psychology Of Fortnite's Battle Pass. Retrieved October 14, 2021, from Cite error: There are <ref> tags on this page without content in them (see the help page).https://www.forbes.com/sites/jamiemadigan/2019/07/06/the-psychology-of-fortnites-battle-pass/?sh=a04b4bc15e61

98.110.195.31 (talk) 17:23, 25 October 2021 (UTC)[reply]

Wiki Education assignment: JMC 440 Research Methods in Public Relations

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This article was the subject of a Wiki Education Foundation-supported course assignment, between 6 September 2022 and 1 December 2022. Further details are available on the course page. Student editor(s): M. S. L. 01 (article contribs).

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ROMO

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This article suggests that ROMO stands for relief of missing out. --93.188.100.90 (talk) 17:54, 28 October 2022 (UTC)[reply]

Hello, I made an addition to the JOMO section under linguistic. I appreciate any feedback. @Reagle: Lvogel1 (talk) 20:04, 29 March 2024 (UTC)[reply]