The Maltese Clue
Appearance
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Authors | Paul Karczag |
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First published | 1979 |
The Maltese Clue is an adventure for fantasy role-playing games published by Judges Guild in 1979.
Contents
[edit]The Maltese Clue is a tournament adventure scenario designed for mid-level player characters who are associates or members of a thieves' guild; the adventure has a detective aspect, inspired by The Maltese Falcon, and the players must explore a castle that was based on Hedingham Castle.[1]
Publication history
[edit]The Maltese Clue was written by Paul Karczag, with art by Kevin Siembieda, and was published by Judges Guild in 1979 as a 48-page book.[1]
Reception
[edit]Patrick Amory reviewed The Maltese Clue for Different Worlds magazine and stated that "If you don't mind AD&D humor this one should be good for several somewhat ludicrous sessions of play."[2]
References
[edit]- ^ a b Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 106. ISBN 0-87975-653-5.
- ^ Amory, Patrick (September 1981). "Judges Guild and D&D: a guide for the discriminating GM". Different Worlds (14): 8.