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UFMOD

From Wikipedia, the free encyclopedia
uFMOD
Original author(s)Asterix and Quantum[1]
Initial release26 January 2006; 18 years ago (2006-01-26)[2]
Stable release
1.25.2a / 12 October 2020; 4 years ago (2020-10-12)
Repository
Written inAssembler
Operating systemMicrosoft Windows, Linux, FreeBSD, KolibriOS
Available in3 languages
List of languages
English, Spanish, Russian
TypeGame middleware
Game development tool
Digital audio workstation
LicenseFreeware
Websiteufmod.sourceforge.io[1]

uFMOD (or μFMOD) is a freeware audio player library written in x86 assembly language. It is used to load and play audio files in XM format.

In the library name, the lowercase u letter is the micro symbol μ [3]

The uFMOD source code can be compiled using FASM.[4]

Audio libraries supported
Operating System Audio Libraries
Microsoft Windows WinMM, DirectSound, OpenAL
Linux OSS, ALSA, OpenAL
FreeBSD OSS
KolibriOS Infinity Sound Audio Library

The uFMOD library was ported to several programming languages and development environments:

The AOCRYPT cryptographic engine uses uFMOD to ensure a specific executable file size.[8] The patcher dUP2[9] uses uFMOD to play background music.

Games using uFMOD

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Due to its small size, the uFMOD is used in compact video games to play background music, for example:

  • Lunar Jetman Remake,[10] a PC remake of the ZX Spectrum original.
  • Four-in-a-row,[11] an open source game for Windows and Linux.
  • Shooter 2D,[7] an open source shooter implemented for the Independent Games Developers Contests (IGDC).
  • Diamond Fighters,[12] a freeware 2D arcade for Linux.

References

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  1. ^ a b Záleta, Martin (2011). Grafické demo v 128kB (Thesis) (in Czech). Brno University of Technology. p. 32.
  2. ^ "The Unofficial XM File Format Specification: FastTracker II, ADPCM and StrippedModule Subformats", Quantum, 2006
  3. ^ Kameñar, Vladimir (2021-06-01). "What does the "u" in uFMOD mean?". Quora.
  4. ^ "Is NASM dead?", Narkive Newsgroup Archive, 2006
  5. ^ "PureBasic: User-Libs", PureArea, 2007-09-02
  6. ^ "Play .XM .MOD audio files in Delphi without DLLs", StackOverflow, 2014-01-18
  7. ^ a b "Development of the game in 115 kb", Sudo Null, perfect.daemon, 2014
  8. ^ Оловянишников, А. Р.; Симаков, Е. Е. (2021). "Разработка алгоритма и программного обеспечения для шифрования данных". Young Scientist (in Russian). 2 (43): 46–52. ISSN 2077-8295. Retrieved 2021-05-29.
  9. ^ Manuel Rey Vilar (2014). "Aprende el Arte de la Ingeniería Inversa" (PDF) (in Spanish). University of Almería. p. 354.
  10. ^ J. Roberts; K. Saunders; S. Lamb (2015). "Lunar Jetman Remake". Indie Retro News.
  11. ^ "Four-in-a-row", FreeBasic Portal, 2012
  12. ^ Andru (2008-07-16). "Diamond Fighters". Linux.org.ru (in Russian).
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