Talk:Turtling (gameplay)
Porcing
[edit]Ive never heard of "Turtle" used as a gaming term, alo I have heard of "Porcing" its very simular to what this article describes.
Perhaps its worth a mention, http://taspring.clan-sy.com/wiki/Porcing
- Thats definately a game specific term, "turtle" is the far more common word used in most other RTSs.65.188.254.26 02:18, 29 December 2006 (UTC)
- I've added a note on "porc", and that "porc" in commonest in the TA community.Philcha 19:11, 29 August 2007 (UTC)
i would imagine the term originated in 2d fighters, as i think i remember the term in streetfighter long before rts's came around. still the same concept, guarding without attacking until a clear opening presents itself. streetfighter and such even redesigned their games to deal with such, introducing marginal block-damage, endurance bars, and whatnot
Turtling in alterac valley?
[edit]Did the guy who wrote that play Alliance? That would explain why the Horde always wins AV. That strategy is much better suited for Warsong Gulch, you'd have to be horribly stupid to try that anywhere else. —Preceding unsigned comment added by 205.133.170.226 (talk) 19:30, 7 December 2010 (UTC)
Proposed move
[edit]Most (if not all) other similar articles uses (computer gaming) in the article title. As such, I propose moving this article to Turtle (computer gaming) for consistency. —Daniel Vandersluis(talk) 20:24, 15 May 2007 (UTC)
- Excellent idea for consistency. --Habap 13:40, 16 May 2007 (UTC)
- I don't think any actual user will type "turtle (computer gaming)" or "turtle (game term)" in a search box. So the main effect will be on links (e.g. article Master of Orion links to this one), and you'd have to create a redirect. Is it worth the extra work, both for editors (once) and for Wikipedia's servers (indefinite number of times)?Philcha 19:11, 29 August 2007 (UTC)
- The issue is more to do with consistency rather than convenience. --Scottie_theNerd 04:57, 30 August 2007 (UTC)
- Although this discussion happened just under a year ago, it seems like the right move. I've gone ahead and moved it. Turtle (game term) auto redirects to this article now, and i've checked the 'what links here' and everythings still working. --MattWT 22:36, 17 August 2008 (UTC)
Needed More Description
[edit]I came to look at what wikipedia defines "Turtle" as and I felt it had little or no "REAL" definition and reference to its "turtle" name and strategy. I personally play just about every type of Video/computer game genre that turtling is possible to exist in, it is VERY common term in C&C and WOW, and everytime I seen it used it is in contempt of the strategy, which I think that is of note, most skilled gamers dislike it, most inexpirienced gamers looking for the definition would want to know how the term is used. I never heard of "porc" though, must be something some dude invented in TA (never played it).
please tell me if you have any arguements with what I have done before you try and edit, I spent 3 hours editing that to be as clear and impartial as I could whilst still keeping the information intact.
Thanks --Odinson82 16:14, June 15 2008 (UTC)
Attrition Warfare
[edit]Isn't it obvious that "turtling" is a basic form of attrition warfare, except only one side plays the defensive role, instead of the common two?
How can we explain this? —Preceding unsigned comment added by 72.129.60.163 (talk) 16:37, 6 July 2009 (UTC)
- I was thinking the same thing when I read this. Not sure how I would word this either. It's essentially trying to outlast and endure enemy assaults. 23:33, 24 April 2011 (UTC) — Preceding unsigned comment added by Kageskull (talk • contribs)
Siege Warfare
[edit]Actually, relating to attrition, "turtling" seems specifically to be a form of siege to me. — Preceding unsigned comment added by 98.172.66.85 (talk) 00:18, 3 January 2013 (UTC)
Introduction needs cleanup
[edit]The introduction doesn't do a very good job of explaining the basic concept. In fact to me it seems to contradict itself in the first two sentences (calling it a "completely defensive" strategy, then saying harassing the enemy is a basic element). Also, while it's true that the ultimate goal *might* just be to avoid defeat, it might also be to stall for time (while, say, collecting resources in a 4x game), to win primarily with your fixed defenses rather than mobile units (in games or scenarios where the other side *has* to attack or face defeat) or (in 3- (or more) sided games) to ultimately win by avoiding the fight until the other sides have defeated or sufficiently damaged each other.
I'd say it is correct to say turtling is often used pejoratively to refer to someone using the strategy to avoid losing, but there are other uses of the strategy. Flj529 (talk) 10:00, 10 April 2010 (UTC)
- Done I have rewritten the intro and pared it down to the basic concepts. I believe it is accurate but feel free to offer input on neutrality, etc. Ham Pastrami (talk) 02:55, 18 December 2010 (UTC)